AvatarStar is a Multiplayer Online 3rd Person Shooter sporting a highly appealing cutesy game design with a large emphasis on player character customizability while the core gameplay has players going head to head against each other in a variety of quintessential game modes such as Team Death Match, King of the Hill and Domination. AvatarStar is completely Free to Play and will not cost you anything to download, install, and enjoy the full core content of the game.

After installing and logging into AvatarStar, you will be able to create your first Avatar! Your first step in creating the character of your dreams will be to choose one of the 3 playable classes (Gunner/Guardian/Asssasin) according to your liking. Each of these classes has their own unique roles and abilities that provide for a different gameplay experience. Once you have selected your class, you can start customizing the starting appearance of your character. After that, just pick a name for yourself and you are ready for action!

Getting Started Guide

Do you know that you can start playing in a match in less than 60 seconds?

  • 1. After creating your character you will enter the tutorial mode to learn the basic moves of the game.
  • 2. Once you’re at the main lobby, click on the Start Game button at the top right corner to enter the Arena.
  • 3. Select the mode you want to play
  • 4. Now click on the Enter button to queue for a match and get ready to rock!

Now that your character has been made, you can dive straight into the wacky world of near infinite avatar customization possibilities through the use of an Avatar Card. These cards (which may be purchased by CC, Voucher or Avatar Design Voucher) are used to store the customization of your character into whatever you want it to be. It’s all up to your imagination and the sky’s the limit!

To get into the action and start your first match, click the ‘Start Game’ Icon on the top right hand side of the screen, select the game mode of your choice and enter the matchmaking queue by clicking on ‘Enter’.

After completing a full match you will be presented with 9 face down cards to choose from. These cards contain various random items as your reward. You may choose from 1-2 cards depending on your performance during the match. The better your performance, the more cards you get to choose from!

Once you have selected your card rewards, you will be presented with a Match Summary showing the total score of all players on both teams as well as the total amount of EXP and Gold earned.

Note: Rewards and EXP are only given in games completed via the Matchmaking system. The Training mode does not yield any rewards.

AvatarStar features a persistent leveling system where players can unlock skill points, new missions and higher stats as they level up.

Even as a new character, there will be 15 skill points for you to add into the skills of your choice via the Skills Menu. You don’t have to worry too much about investing points into a wrong skill because you can always easily reset your skills for a sum of gold or CC.

Missions grant you a whole bunch of rewards upon completion of the objectives set. Consumables, Gems, Materials and Weapons can all be attained by completing missions. Missions can be undertaken from the Mission tab and you can have up to 5 current Missions at any one time.

Apart from a slew of regular Missions for you to accomplish, there are also repeatable Missions called 'Battlefield' Missions that can be acquired and completedly on a Daily or Weekly basis for additional Gold, EXP, and Medals.

These Battlefield Missions may be done on 2 difficulty levels – Normal and Elite (a feature not available on regular missions) So if you’re feeling confident with your skills go for the Elite difficulty for maximum rewards!

Need a specific item or hoping to sell something not usable for your class?
Look no further than the Auction House!

Search & Purchase

  • 1. Access the Auction House by clicking on the Auction House Icon.
  • 2. Select and fill in the respective fields to filter your search.
  • 3. Select the Auction button to bid for an item, hit the Buy Now button to purchase the auctioned item immediately.
  • 4. To bid for an item, you will have to offer a bid value 5% higher than the current bid.

Item Registration

  • 1. Select the Register tab and click the Register button to register your items in the Auction House.
  • 2. Drag an item into the Registry and enter your selling price. (Item icons in red are bound to you and therefore not tradable.)
  • 3. You can only register 5 items to the Auction House daily.
  • 4. You can remove the item which you have registered to the Auction House by clicking the Cancel button.

Currency Exchange

  • Click the “Buy Voucher” button to purchase “Voucher” using CC.

Sign-In System

Get rewarded when you log into the game daily with the Sign-In System!

  • 1. Click on the icon on the bottom right of your game lobby as shown in the picture.
  • 2. The Sign-In System will appear as a pop-up. Click on the Sign-In button as shown in the picture.
  • 3. Consecutive Sign-In counts will be accumulated for each Sign-In button clicked per day.
  • 4. Sign-In consecutively for 7 days or more to get the respective gifts which gives you great rewards!
  • 5. Rewards will be automatically credited to your Item inventory as soon as you have clicked on your daily Sign in.

Enhancement System

All weapons except stock weapons can be enhanced. Enhancing weapons give an increased damage output as the weapon level goes up. During the weapon enhancing process, you may notice that there is Enhancement EXP being accumulated with guaranteed success rate for every enhancement made. When the Enhancement EXP gauge is full, the enhanced weapon will upgrade to the next level!

  • 1 Click on the Enhance icon and select the Weapon Enhance tab to perform your weapon upgrade.
  • 2 Drag the weapon you want to upgrade to the Weapon slot, and the weapons you wish to use as material on the material slot on the right.
  • 3 Enhanced weapons can also be used as material to bring over the present experience to the weapon that is being upgraded.
  • 4 By applying Stabilizers during your weapon enhancement, you can bring twice the base EXP of your weapon material over to the weapon that you are enhancing. (Having the same weapon material as the weapon being enhanced gains additional EXP)
  • 5 By applying Transfuser during your weapon enhancement process, you bring the full potential EXP of your enhanced weapon material over to the weapon that you are enhancing.

Pet System

Want a companion to fight alongside with you? Find out how to adopt a pet and how it can assist you in battle!

If you wish to Adopt or Purchase a new Pet, you can click on one of the empty boxes in your Pet Storage and select the pet you fancy.
  • 1 Raise your level to 3 or above to unlock the Pet System feature.
  • 2 You will receive your first pet “Devil” in your Pet Storage.
  • 3 Click the Settings button to enable your pet to use abilities whenever your health is low. *Make sure the “ON” button is activated.
  • 4 Click on the + button and select the currency you wish to use to upgrade your pet skill level. (Higher pet skill level increases HP recovery.)
  • 5 Feed your pet to increase its quality to unlock additional Pet Operating slots.
  • 6 After configuring your Pet settings, remember to click on the Battle button to bring your pet to the battleground with you. (Pet will appear beside your character when it is being equipped.

Pet System

Ever wonder how you can make good use of your unwanted old weapons? Now you can unbind your weapon by using the Unbind Card to pull off a resale!

  • 1 To unbind a previously equipped item, right click on the bound item and select the option “Unbind”.
  • 2 Make sure you have sufficient Unbind Cards in your inventory before clicking on the Unbind button. (Unbind Cards quantity may vary for different items.)

It’s time to gather your friends to form a butt-kicking guild! Raid the battlefield of Avatar Star together and pummel your opponents into dust!

Creating a Guild

  • 1. Click on the Guild icon, under the Guild Information tab. If you have not created or joined any guilds before, you can create your very own guild now!
  • 2. To create a guild, fill in the Guild Name, Guild Declaration and choose your favourite Guild Emblem. Ensure you have enough gold too! Once all the information has been filled in, click on the Create button to establish your guild.

Joining a Guild

  • 1. Looking to join your friend’s guild? Under the Guild Search tab, key in the name of your friend’s guild in the search bar. Select your friend’s guild from the results generated and click Request To Join to apply for that guild. button to establish your guild.
  • 2. Don’t have a guild in mind? You can go to the Guild page and select the Guild Search tab to browse for a guild to join. Once you have chosen a guild, click on the Request To Join button to apply for that guild.

Invite a Friend to the Guild

  • 1. On the Guild Information tab, click on the Invite button found at the bottom right. Type in your friend’s name to start searching for him/her.
  • 2. Select the correct friend name and click on the Invite button.
  • 3. After your invitation is sent, your friend will receive a guild invite notification.

Guild Battle Squad

  • 1. Select the Guild Battle Squad tab and click on the Create Battle Squad button. Fill in the squad name to form a Guild Battle Squad.
  • 2. After a Guild Battle Squad is created, click on the Invite Member button to manually invite any available guild members to join the Battle Squad.
  • 3. Guild members who are interested in Battle Squad can also go to the Guild Battle Squad tab to apply for a Battle Squad.
  • 4. Battle Squad Leader can click on the Join Application button to check for any member application.
  • 5. Once the Squad Leader have enough members for the Battle Squad, (At least four members are needed to start a Squad Battle) he or she can click on the To Squad Battle button any time to proceed to the Squad Battle.
  • 6. By clicking on the Recruit Button, a notification will be sent out to all participating squad battle members.
  • 7. Once all four members are present in the Squad list, click on the Start button to queue for the Guild Squad Battle match. Get ready to battle!
  • 8. Brawl it out in Guild Battle Squad and you stand a chance to win attractive rewards!

Have you ever wondered where you stand among your peers as an Avatar Star Fighter? Have it come across your mind how others think about your appearance in the world of Avatar Star? Are you the one with the greatest fire power in the battlefield? Check out the leaderboard and find out your position in the world of Avatar Star!

Knowing the Various Leaderboards

  • 1. Points for the Victory Leaderboard are summed from your victory points from every match won in the Arena.
  • 2. The Power of your equipment, gems, and pet are the primary factors to get you in the Power Leaderboard.
  • 3. MVP Leaderboard is for the crème de la crop. Play your best for every game by attaining the highest score of the match to climb the ranks of this leaderboard.

Military Rank

  • Upon reaching Level 10, you can earn a place in the Military Rank. Military Ranking Points can be obtained by playing Arena matches.

Battle Squad

  • Battle Squad scores can be obtained by competing against other guilds in a Battle Squad match. For every match won, you contribute 3 points to your guild.

Hall of Fame

Ever find someone’s Avatar is extremely good looking or just simply needs more improvement? You can browse the player’s Personal info and give them a Fame or Shame Point. You can also go to the Hall of Fame Leaderboard to find out all the best and worst looking Avatars ever made!

Classes and Skills

Gunner

Gunner Video

Loud and proud, the Gunner is for those who like to blitz right into the fray all fired up with guns blazing.

Assassin

Assassin Video

Masters of stealth and precision, skilled Assassins can take out enemies swiftly and quietly one by one through careful surgical strikes and escape unnoticed.

Guardian

Guardian Video

Well-rounded, equipped with healing tech and advanced bows with sticky explosive arrows, the Guardian is the perfect support for any fireteam.

Game Mode Guide

Team Death Match (Game Mode)

The main objective of Team Death Match mode is to defeat as many opponents as possible to reach 100 opponents kill for your team. (The first team to obtain 100 kills before the other team wins the match.) Subsequently, by achieving a certain difficulty criteria, you will also unlock better rewards during the card flipping session at the end of the game.

Team Death Match Playable Maps
  • Map Size: Medium
  • Map Size: Medium
Rules for Team Death Match
  • When either team manage to get 100 kills, victory will be announced.
  • Tragedy caused by an opponent or due to your own mistake will grant 1 point to the opposite team.
  • Highest output damage, heal and kill streak will determine MVP for this mode.
Objectives to achieve difficulty criteria
  • Victory in Team Death Match Defeat 100 enemies to gain victory for the team.
  • Reduce Death Count Salvation, not slaughter, is important in this mode. Defeat 100 enemies and ensure team deaths not exceeding 80.
  • Minimum Casualties Salvation, not slaughter, is important in this mode. Defeat 100 enemies and ensure team deaths do not exceed 60.

King of the Hill (Game Mode)

The main objective of King of the Hill mode is to occupy and hold the fort for as long as possible. In this mode, team effort is essential as it requires supportive teammates to hold the fort.

King of the Hill Playable Maps
  • Map Size: Medium
  • Map Size: Medium
Rules for King of the Hill
  • When a player of either team steps into the area of the occupying zone, it will take 10 seconds to successfully occupy the fort.
  • Occupy countdown can be interrupted and will reset to 0 when an opponent enters the occupying zone for more than 2 seconds.
  • When the fort is occupied, occupation time for your team will start the countdown.
  • The occupying zone will display the occupying team’s color (Red or Blue).
  • Whichever team with a total occupation time of 5 minutes will win the match.
Objectives to achieve difficulty criteria
  • Victory in King of the Hill Occupy the fort and hold it for a total of 5 minutes to secure victory for the team.
  • Offender and Defender Occupy the fort and hold it for a total of 5 minutes and defeat 50 enemies or more.
  • Offense is the best Defense Occupy the fort and hold it for a total of 5 minutes and defeat 60 enemies or more.

Domination (Game Mode)

The main objective for Domination mode is to capture as many flags as possible to accumulate points for the team. Individual skill is important and team deployment plays a big part as well.

Domination Playable Maps
  • Map Size: Large
  • Map Size: Medium
  • Map Size: Large
Rules for Domination
  • When either team steps into the area of the flag capturing zone, it will take 20 seconds for an individual to successfully raise the flag. Duration is reduced when more players are gathered.
  • Flag raising countdown will pause when an opponent enters the flag capturing zone.
  • When flag turns into the team’s color, the team will receive 1 point every second.
  • When a flag is fully raised, team re-spawn point will be allocated near to that flag zone which is closest to the enemy base.
  • Whichever team’s points reaches 1000 first will win the match.
Objectives to achieve difficulty criteria
  • Victory in Domination Dominate the flags and raise it to gain points for your team. Victory will be declared when score reaches 1000.
  • Never Give Up Achieve 1000 points from dominating the flags and ensure team score is 300 points more than opponent’s team before the battle ends.
  • Unstoppable Achieve 1000 points from dominating the flags and ensure team score is 400 points more than opponent’s team before the battle ends.

Capture The Treasure (Game Mode)

The main objective of Capture The Treasure mode is to capture and convoy the treasure chest to your base to gain points for your team. Team effort is very important as it requires supportive teammates to safeguard the conveyor by facing off the enemies.

Capture The Treasure Playable Maps
  • Map Size: Medium
  • Map Size: Medium
Rules for Capture The Treasure
  • Both teams compete to be the first to achieve 1000 Points in order to win the match. For every successful return of treasure chest, the team will gain 200 Points.
  • Get close to the treasure chest (at least a 1m diameter radius around the treasure chest) and press the special action key (Default E) to pick up the chest.
  • Player who is carrying the treasure chest will have their movement speed significantly reduced and flying is also deactivated.
  • When a treasure chest is dropped, coins will disperse around the dropped chest and the treasure chest will be returned to the spawning point. Pick up these coins to gain points for your team.
Objectives to achieve difficulty criteria
  • Victory in "Capture the Treasure" (CTT) mode Turn in the treasure chest, or pick up the coins dropped to add points. Be the first team to gain 1000 points to be victorious.
  • The Treasure Guard Achieve victory for this game and ensure team mates who pick up the treasure chest are killed not more than 4 times.
  • The Treasure Expert Achieve victory for this game and ensure team mates who pick up the treasure chest are killed not more than 2 times.

Random Mode

Choosing to play a random mode sets the system to automatically generate your queue to play a random match in either Team Death Match, King of the Hill, or Domination mode. Completing a random match will also grant you additional gold at the end of each match.

Training Mode Guide

Want to challenge your friends to find out who is the ultimate gamer? Simply create your own game in the training mode and play in your favorite map!

  • 1. Click on the Training button to enter the Training Mode lobby.
  • 2. You can create your own game or join a random player’s game.
  • 3. If you join a random player’s game, click on the Red or Blue column to choose your team. Once you are ready, press the Ready button.
  • 4. If you prefer to create your own game, you can decide the game mode and map.
  • 5. Click on the Invite button to invite your friends to play together.
  • 6. Click the Start button and get the game rolling!
IconNameLevel Req.QualityObtain Via
AK74 1 Normal Default Weapon
Savage Terminator 3 Good Card Flip, Treasure Chest
Dawn In Battle 3 Good Card Flip, Treasure Chest, Mission, Gacha Box
Victory Omen 3 Good Card Flip, Treasure Chest, Gacha Box
Savage Terminator - XL 8 Rare Card Flip, Treasure Chest, Mission
Dawn In Battle - XL 8 Rare Card Flip, Treasure Chest, Mission, Gacha Box
Victory Omen - XL 8 Rare Card Flip, Treasure Chest, Gacha Box
Pioneer 10 Rare Treasure Chest, Gacha Box
12
IconNameLevel Req.QualityObtain Via
M37

M37

Level Lv 1
Class Guardian
Type Shotgun
Durability Permanent
Quality Normal
Damage 480
Critical 3.00%
Firing 55
Accuracy 15
Ammunition 6
1 Normal Default Weapon
Stalker

Stalker

Level Lv 3
Class Guardian
Type Shotgun
Durability 100/100
Quality Good
Damage 560
Critical 3.00%
Firing 55
Accuracy 15
Ammunition 6
3 Good Card Flip, Treasure Chest
Flames

Flames

Level Lv 3
Class Guardian
Type Shotgun
Durability 100/100
Quality Good
Damage 480
Critical 2.00%
Firing 61
Accuracy 30
Ammunition 7
3 Good Card Flip, Treasure Chest, Gacha Box
Thunderstorm

Thunderstorm

Level Lv 3
Class Guardian
Type Shotgun
Durability 100/100
Quality Good
Damage 640
Critical 4.00%
Firing 49
Accuracy 5
Ammunition 5
3 Good Card Flip, Treasure Chest, Gacha Box
Stalker - XL

Stalker - XL

Level Lv 8
Class Guardian
Type Shotgun
Durability 100/100
Quality Rare
Damage 592
Critical 3.00%
Firing 55
Accuracy 15
Ammunition 6
8 Rare Card Flip, Treasure Chest
Flames - XL

Flames - XL

Level Lv 8
Class Guardian
Type Shotgun
Durability 100/100
Quality Rare
Damage 504
Critical 2.00%
Firing 61
Accuracy 30
Ammunition 7
8 Rare Treasure Chest, Mission, Gacha Box
Thunderstorm - XL

Thunderstorm - XL

Level Lv 8
Class Guardian
Type Shotgun
Durability 100/100
Quality Rare
Damage 672
Critical 4.00%
Firing 49
Accuracy 5
Ammunition 5
8 Rare Card Flip, Treasure Chest, Gacha Box
Punching Bag

Punching Bag

Level Lv 10
Class Guardian
Type Shotgun
Durability 100/100
Quality Rare
Damage 720
Critical 4.00%
Firing 49
Accuracy 5
Ammunition 5
10 Rare Card Flip, Treasure Chest, Gacha Box
12
IconNameLevel Req.QualityObtain Via
Compound Bow

Compound Bow

Level Lv 1
Class Guardian
Type Bow
Durability Permanent
Quality Normal
Damage 400
Critical 5.00%
Blast 4.00 m
Reloading 1.10 s
1 Normal Default Weapon
Waterfall

Waterfall

Level Lv 3
Class Guardian
Type Bow
Durability 100/100
Quality Good
Damage 480
Critical 5.00%
Blast 4.00 m
Reloading 1.20 s
3 Good Card Flip, Treasure Chest
Iron Chord

Iron Chord

Level Lv 3
Class Guardian
Type Bow
Durability 100/100
Quality Good
Damage 550
Critical 5.00%
Blast 4.00 m
Reloading 1.40 s
3 Good Card Flip, Treasure Chest, Gacha Box
Thunder Bird

Thunder Bird

Level Lv 3
Class Guardian
Type Bow
Durability 100/100
Quality Good
Damage 410
Critical 5.00%
Blast 4.00 m
Reloading 1.00 s
3 Good Card Flip, Treasure Chest, Gacha Box
Thunder Bird - XL

Thunder Bird - XL

Level Lv 8
Class Guardian
Type Bow
Durability 100/100
Quality Rare
Damage 430
Critical 5.00%
Blast 4.00 m
Reloading 1.00 s
8 Rare Card Flip, Treasure Chest, Gacha Box
Waterfall - XL

Waterfall - XL

Level Lv 8
Class Guardian
Type Bow
Durability 100/100
Quality Rare
Damage 504
Critical 5.00%
Blast 4.00 m
Reloading 1.20 s
8 Rare Treasure Chest, Mission
Iron Chord - XL

Iron Chord - XL

Level Lv 8
Class Guardian
Type Bow
Durability 100/100
Quality Rare
Damage 578
Critical 5.00%
Blast 4.00 m
Reloading 1.40 s
8 Rare Card Flip, Treasure Chest, Gacha Box
Ice Thorn

Ice Thorn

Level Lv 10
Class Guardian
Type Bow
Durability 100/100
Quality Rare
Damage 560
Critical 5.00%
Blast 4.00 m
Reloading 1.20 s
10 Rare Treasure Chest, Gacha Box
12
IconNameLevel Req.QualityObtain Via
DP

DP

Level Lv 1
Class Gunner
Type Machine
Durability Permanent
Quality Normal
Damage 138
Critical 5.00%
Firing 93
Accuracy 35
Ammunition 100
1 Normal Default Weapon
Plain's Hurricane

Plain's Hurricane

Level Lv 3
Class Gunner
Type Machine
Durability 100/100
Quality Good
Damage 180
Critical 5.00%
Firing 93
Accuracy 35
Ammunition 100
3 Good Card Flip, Treasure Chest
Hatred Appeaser

Hatred Appeaser

Level Lv 3
Class Gunner
Type Machine
Durability 100/100
Quality Good
Damage 138
Critical 4.00%
Firing 93
Accuracy 50
Ammunition 120
3 Good Card Flip, Treasure Chest, Mission, Gacha Box
Power Piston

Power Piston

Level Lv 3
Class Gunner
Type Machine
Durability 100/100
Quality Good
Damage 220
Critical 6.00%
Firing 93
Accuracy 25
Ammunition 80
3 Good Card Flip, Treasure Chest, Gacha Box
Plain's Hurricane - XL

Plain's Hurricane - XL

Level Lv 8
Class Gunner
Type Machine
Durability 100/100
Quality Rare
Damage 189
Critical 5.00%
Firing 93
Accuracy 35
Ammunition 100
8 Rare Card Flip, Treasure Chest, Mission
Hatred Appeaser- XL

Hatred Appeaser- XL

Level Lv 8
Class Gunner
Type Machine
Durability 100/100
Quality Rare
Damage 145
Critical 4.00%
Firing 93
Accuracy 50
Ammunition 120
8 Rare Card Flip, Treasure Chest, Mission, Gacha Box
Power Piston - XL

Power Piston - XL

Level Lv 8
Class Gunner
Type Machine
Durability 100/100
Quality Rare
Damage 231
Critical 6.00%
Firing 93
Accuracy 25
Ammunition 80
8 Rare Card Flip, Treasure Chest, Gacha Box
Vulcan

Vulcan

Level Lv 10
Class Gunner
Type Machine
Durability 100/100
Quality Rare
Damage 150
Critical 5.00%
Firing 95
Accuracy 50
Ammunition 120
10 Rare Treasure Chest, Gacha Box
12
IconNameLevel Req.QualityObtain Via
Angry Artillery

Angry Artillery

Level Lv 1
Class Gunner
Type Bazooka
Durability Permanent
Quality Normal
Damage 630
Critical 8.00%
Blast 4.00 m
Reloading 3.00 s
1 Normal Default Weapon
Aerolite

Aerolite

Level Lv 3
Class Gunner
Type Bazooka
Durability 100/100
Quality Good
Damage 790
Critical 8.00%
Blast 4.00 m
Reloading 3.50 s
3 Good Card Flip, Treasure Chest
Flying Fish

Flying Fish

Level Lv 3
Class Gunner
Type Bazooka
Durability 100/100
Quality Good
Damage 650
Critical 8.00%
Blast 4.00 m
Reloading 2.80 s
3 Good Card Flip, Treasure Chest, Gacha Box
Black Parabola

Black Parabola

Level Lv 3
Class Gunner
Type Bazooka
Durability 100/100
Quality Good
Damage 870
Critical 8.00%
Blast 4.00 m
Reloading 3.90 s
3 Good Card Flip, Treasure Chest, Gacha Box
Aerolite - XL

Aerolite - XL

Level Lv 8
Class Gunner
Type Bazooka
Durability 100/100
Quality Rare
Damage 830
Critical 8.00%
Blast 4.00 m
Reloading 3.50 s
8 Rare Card Flip, Treasure Chest
Flying Fish - XL

Flying Fish - XL

Level Lv 8
Class Gunner
Type Bazooka
Durability 100/100
Quality Rare
Damage 683
Critical 8.00%
Blast 4.00 m
Reloading 2.80 s
8 Rare Card Flip, Treasure Chest, Mission, Gacha Box
Black Parabola - XL

Black Parabola - XL

Level Lv 8
Class Gunner
Type Bazooka
Durability 100/100
Quality Rare
Damage 914
Critical 8.00%
Blast 4.00 m
Reloading 3.90 s
8 Rare Card Flip, Treasure Chest, Gacha Box
Gemini

Gemini

Level Lv 10
Class Gunner
Type Bazooka
Durability 100/100
Quality Rare
Damage 910
Critical 8.00%
Blast 5.00 m
Reloading 3.80 s
10 Rare Treasure Chest, Gacha Box
12
IconNameLevel Req.QualityObtain Via
Buckler + Bat

Buckler + Bat

Level Lv 1
Class Gunner
Type Shield
Durability Permanent
Quality Normal
Damage 350
Critical 8.00%
Speed 53
Area 2.30 m
1 Normal Default Weapon
Door + Wrench

Door + Wrench

Level Lv 3
Class Gunner
Type Shield
Durability 100/100
Quality Good
Damage 400
Critical 10.00%
Speed 53
Area 2.50 m
3 Good Card Flip, Treasure Chest
Trash Can Lid + Shovel

Trash Can Lid + Shovel

Level Lv 3
Class Gunner
Type Shield
Durability 100/100
Quality Good
Damage 350
Critical 10.00%
Speed 59
Area 2.50 m
3 Good Card Flip, Treasure Chest, Gacha Box
Container Door + Hook

Container Door + Hook

Level Lv 3
Class Gunner
Type Shield
Durability 100/100
Quality Good
Damage 460
Critical 10.00%
Speed 46
Area 2.50 m
3 Good Card Flip, Treasure Chest, Gacha Box
Door + Wrench - XL

Door + Wrench - XL

Level Lv 8
Class Gunner
Type Shield
Durability 100/100
Quality Rare
Damage 420
Critical 10.00%
Speed 53
Area 2.50 m
8 Rare Card Flip, Treasure Chest, Mission
Trash Can Lid + Shovel - XL

Trash Can Lid + Shovel - XL

Level Lv 8
Class Gunner
Type Shield
Durability 100/100
Quality Rare
Damage 368
Critical 10.00%
Speed 59
Area 2.50 m
8 Rare Card Flip, Treasure Chest, Gacha Box
Container Door + Hook - XL

Container Door + Hook - XL

Level Lv 8
Class Gunner
Type Shield
Durability 100/100
Quality Rare
Damage 483
Critical 10.00%
Speed 46
Area 2.50 m
8 Rare Card Flip, Treasure Chest, Gacha Box
Drum + Guitar

Drum + Guitar

Level Lv 10
Class Gunner
Type Shield
Durability 100/100
Quality Rare
Damage 400
Critical 10.00%
Speed 59
Area 2.50 m
10 Rare Treasure Chest, Gacha Box
12
IconNameLevel Req.QualityObtain Via
M200

M200

Level Lv 1
Class Assassin
Type Sniper
Durability Permanent
Quality Normal
Damage 630
Critical 19.00%
Firing 44
Accuracy 96
Ammunition 10
1 Normal Default Weapon
Snake's Touch

Snake's Touch

Level Lv 3
Class Assassin
Type Sniper
Durability 100/100
Quality Good
Damage 720
Critical 19.00%
Firing 41
Accuracy 96
Ammunition 10
3 Good Card Flip, Treasure Chest
Phantom

Phantom

Level Lv 3
Class Assassin
Type Sniper
Durability 100/100
Quality Good
Damage 630
Critical 14.00%
Firing 55
Accuracy 97
Ammunition 12
3 Good Card Flip, Treasure Chest, Mission, Gacha Box
Cube of Fate

Cube of Fate

Level Lv 3
Class Assassin
Type Sniper
Durability 100/100
Quality Good
Damage 830
Critical 24.00%
Firing 27
Accuracy 95
Ammunition 8
3 Good Card Flip, Treasure Chest, Gacha Box
Snake's Touch - XL

Snake's Touch - XL

Level Lv 8
Class Assassin
Type Sniper
Durability 100/100
Quality Rare
Damage 754
Critical 19.00%
Firing 41
Accuracy 96
Ammunition 10
8 Rare Card Flip, Treasure Chest, Mission
Phantom - XL

Phantom - XL

Level Lv 8
Class Assassin
Type Sniper
Durability 100/100
Quality Rare
Damage 659
Critical 14.00%
Firing 55
Accuracy 97
Ammunition 12
8 Rare Card Flip, Treasure Chest, Mission, Gacha Box
Rubik's Cube of Fate

Rubik's Cube of Fate

Level Lv 8
Class Assassin
Type Sniper
Durability 100/100
Quality Rare
Damage 869
Critical 24.00%
Firing 27
Accuracy 95
Ammunition 8
8 Rare Card Flip, Treasure Chest, Gacha Box
Eagle of Freedom

Eagle of Freedom

Level Lv 10
Class Assassin
Type Sniper
Durability 100/100
Quality Rare
Damage 820
Critical 19.00%
Firing 41
Accuracy 96
Ammunition 12
10 Rare Treasure Chest, Gacha Box
12
IconNameLevel Req.QualityObtain Via
TARGET

TARGET

Level Lv 1
Class Assassin
Type Pistol
Durability Permanent
Quality Normal
Damage 220
Critical 5.00%
Firing 81
Accuracy 65
Ammunition 10
1 Normal Default Weapon
Wild Boy

Wild Boy

Level Lv 3
Class Assassin
Type Pistol
Durability 100/100
Quality Good
Damage 243
Critical 5.00%
Firing 81
Accuracy 65
Ammunition 10
3 Good Card Flip, Treasure Chest
New Mauser

New Mauser

Level Lv 3
Class Assassin
Type Pistol
Durability 100/100
Quality Good
Damage 220
Critical 4.00%
Firing 84
Accuracy 75
Ammunition 12
3 Good Card Flip, Treasure Chest, Gacha Box
The Little Gluttonous

The Little Gluttonous

Level Lv 3
Class Assassin
Type Pistol
Durability 100/100
Quality Good
Damage 280
Critical 6.00%
Firing 76
Accuracy 55
Ammunition 8
3 Good Gacha Box, Card Flip, Treasure Chest
Wild Boy - XL

Wild Boy - XL

Level Lv 8
Class Assassin
Type Pistol
Durability 100/100
Quality Rare
Damage 256
Critical 5.00%
Firing 81
Accuracy 65
Ammunition 10
8 Rare Card Flip, Treasure Chest
New Mauser - XL

New Mauser - XL

Level Lv 8
Class Assassin
Type Pistol
Durability 100/100
Quality Rare
Damage 231
Critical 4.00%
Firing 84
Accuracy 75
Ammunition 12
8 Rare Card Flip, Treasure Chest, Mission, Gacha Box
The Little Gluttonous - XL

The Little Gluttonous - XL

Level Lv 8
Class Assassin
Type Pistol
Durability 100/100
Quality Rare
Damage 294
Critical 6.00%
Firing 76
Accuracy 55
Ammunition 8
8 Rare Card Flip, Treasure Chest, Gacha Box
Nailer

Nailer

Level Lv 10
Class Assassin
Type Pistol
Durability 100/100
Quality Rare
Damage 115
Critical 4.00%
Firing 93
Accuracy 75
Ammunition 50
10 Rare Treasure Chest, Gacha Box
12
IconNameLevel Req.QualityObtain Via
Rusty Knife

Rusty Knife

Level Lv 1
Class Assassin
Type Knife
Durability 100/100
Quality Normal
Damage 420
Critical 12.00%
Firing 0
Speed 67
Area 1.90 m
1 Normal Default Weapon
Ghost Dagger

Ghost Dagger

Level Lv 3
Class Assassin
Type Knife
Durability 100/100
Quality Good
Damage 490
Critical 12.00%
Firing 0
Speed 65
Area 2.00 m
3 Good Card Flip, Treasure Chest, Gacha Box
Leopard Kukri

Leopard Kukri

Level Lv 3
Class Assassin
Type Knife
Durability 100/100
Quality Good
Damage 450
Critical 10.00%
Firing 0
Speed 71
Area 2.00 m
3 Good Card Flip, Treasure Chest
Devil Hamate Knife

Devil Hamate Knife

Level Lv 3
Class Assassin
Type Knife
Durability 100/100
Quality Good
Damage 420
Critical 15.00%
Firing 0
Speed 71
Area 2.00 m
3 Good Card Flip, Treasure Chest, Gacha Box
Ghost Dagger - XL

Ghost Dagger - XL

Level Lv 8
Class Assassin
Type Knife
Durability 100/100
Quality Rare
Damage 515
Critical 12.00%
Firing 0
Speed 65
Area 2.00 m
8 Rare Card Flip, Treasure Chest, Gacha Box
Leopard Kukri - XL

Leopard Kukri - XL

Level Lv 8
Class Assassin
Type Knife
Durability 100/100
Quality Rare
Damage 473
Critical 10.00%
Firing 0
Speed 71
Area 2.00 m
8 Rare Card Flip, Treasure Chest, Mission
Devil Hamate Knife - XL

Devil Hamate Knife - XL

Level Lv 8
Class Assassin
Type Knife
Durability 100/100
Quality Rare
Damage 441
Critical 15.00%
Firing 0
Speed 71
Area 2.00 m
8 Rare Card Flip, Treasure Chest, Gacha Box
Portable Electric Saw

Portable Electric Saw

Level Lv 10
Class Assassin
Type Knife
Durability 100/100
Quality Rare
Damage 150
Critical 12.00%
Firing 0
Speed 92
Area 2.00 m
10 Rare Treasure Chest, Gacha Box
12
IconNameLevel Req.QualityObtain Via
STG39 Grenade

STG39 Grenade

Level Lv 1
Class All
Type Grenade
Durability Permanent
Quality Normal
Damage 600
Critical 3.00%
Firing 0
Blast 4.00 m
Detonation 2.00 s
1 Normal Default Weapon
Ash

Ash

Level Lv 3
Class All
Type Grenade
Durability 100/100
Quality Good
Damage 700
Critical 3.00%
Firing 0
Blast 4.00 m
Detonation 1.00 s
3 Good Card Flip, Treasure Chest
Ash - XL

Ash - XL

Level Lv 8
Class All
Type Grenade
Durability 100/100
Quality Rare
Damage 735
Critical 3.00%
Firing 0
Blast 4.00 m
Detonation 1.00 s
8 Rare Card Flip, Treasure Chest
Thunderous Grenade

Thunderous Grenade

Level Lv 10
Class All
Type Grenade
Durability 100/100
Quality Rare
Damage 750
Critical 3.00%
Firing 0
Blast 6.00 m
Detonation 1.00 s
10 Rare Treasure Chest
Iron Skin

Iron Skin

Level Lv 15
Class All
Type Grenade
Durability 100/100
Quality Unique
Damage 805
Critical 3.00%
Firing 0
Blast 4.00 m
Detonation 1.00 s
15 Unique Mission
Red Bomb

Red Bomb

Level Lv 15
Class All
Type Grenade
Durability 100/100
Quality Unique
Damage 770
Critical 3.00%
Firing 0
Blast 5.00 m
Detonation 1.00 s
15 Unique Battle Squad Card Flip
IconNameLevel Req.QualityObtain Via
Sapphire Ring

Sapphire Ring

Level Lv 7
Class All
Type Ring
Durability Permanent
Quality Good
Description +10 VIT
7 Good Shop, Card Flip, Treasure Chest
Ruby Ring

Ruby Ring

Level Lv 7
Class All
Type Ring
Durability 100/100
Quality Good
Description +10 STA
7 Good Shop, Card Flip, Treasure Chest
Emerald Ring

Emerald Ring

Level Lv 7
Class All
Type Ring
Durability 100/100
Quality Good
Description +10 Regen
7 Good Shop, Card Flip, Treasure Chest
Topaz Ring

Topaz Ring

Level Lv 7
Class All
Type Ring
Durability 100/100
Quality Good
Description +10 Def
7 Good Shop, Card Flip, Treasure Chest
Lazuli Ring

Lazuli Ring

Level Lv 9
Class All
Type Ring
Durability 100/100
Quality Rare
Description +15 VIT
+15 Regen
+5 Pierce
9 Rare Treasure Chest
Turquoise Ring

Turquoise Ring

Level Lv 9
Class All
Type Ring
Durability 100/100
Quality Rare
Description +10 STA
+15 Regen
+5 Pierce
9 Rare Treasure Chest
Bloodstone Ring

Bloodstone Ring

Level Lv 9
Class All
Type Ring
Durability 100/100
Quality Rare
Description +15 STA
+10 Regen
+5 Pierce
9 Rare Treasure Chest
Sun Stone Ring

Sun Stone Ring

Level Lv 9
Class All
Type Ring
Durability 100/100
Quality Rare
Description +10 Regen
+15 Def
+5 Pierce
9 Rare Treasure Chest
123
IconNameLevel Req.QualityObtain Via
Little Angel Wings

Little Angel Wings

Level Lv 7
Class All
Type Wings
Limit 7, 15, 30 or 90 days
Quality Unique
7 Unique Shop, Treasure Chest
Little Devil Wings

Little Devil Wings

Level Lv 7
Class All
Type Wings
Limit 7, 15, 30 or 90 days
Quality Unique
7 Unique Shop, Treasure Chest
Angel Wings

Angel Wings

Level Lv 10
Class All
Type Wings
Limit 15 days
Quality Unique
10 Unique Treasure Chest
Devil Wings

Devil Wings

Level Lv 10
Class All
Type Wings
Limit 15 days
Quality Unique
10 Unique Treasure Chest
Cupid Wings

Cupid Wings

Level Lv 10
Class All
Type Wings
Limit 30 days
Quality Legendary
10 Legendary Treasure Chest

Interface & Controls

Game UI

Interface: Controls

User Interface

User Interface

System Requirements

System Requirements